An enemy character for my conceptual 'Frostbite Frontier' sci-fi/horror game, designed for a college project. The nickname 'Skewer' is likely self-explanatory.
Whilst the design itself ended up more visually-complex than my usual work, the iterative process was much simpler and had far less depth than usual on account of time constraints. Had I had more time, I believe that I could have definitely made a much better and more rounded-off enemy design - but it was not meant to be. I am happy with the result I got regardless.